(this review has spoilers so don't read it if you're getting into the game!!)
this game was so amazing!!!(I literally made an acc just to post this comment, so let that be your confirmation) I loved the puzzles and the story, especially the detail of the bunnies dying as you walked past them. It was the first moment where I was like, "whoa, something is wrong with this girl!!" I also loved Miss Knives' story, very beautiful and very sad. The environment of her dream home reflected her story very well, and I'm very curious to learn about what the writings in the library were talking about (unless it was already revealed and I just missed it lol). I also liked the detail of being able to stab one of the kids in the last dream 😭 very unexpected!! And the art is so yummy and for what?? it should be illegal to have a game look this good.
I'm very excited to see what comes next and I hope the team in this project is working hard and taking care of themselves :D!!
I played Project Kat a little while ago and fell in love with the prologue. I was eagerly anticipating Paper Lily as a result. I'm glad I found your creator page here. I'm giving Chapter 1 a shot and absolutely loving it so far! I like to write reviews and made sure to leave a glowing review for Project Kat on Steam! Once I finish up Chapter 1, I'll be sure to do the same treatment, especially since I know I'm going to have so many good things to say!
I've been playing your game, Project Kat several times now and I really love the way you operate everything in the game, and the art, the cute characters too! Please receive this admire from me! I just have a little problem when playing Paper Lily because I can not pass the fuse act (the math riddle inside the fuse) I've tried several times but the the number didn't turn green. I just really want to finish the game to know what wonderful ending are waiting, so I hope this can be fixed. Thanks.
p/s: what should I do? I want to pass this part so bad.
Not sure if you already figured it out, but there are 2 ways to get through the fuse puzzle (and also ~1 more route where you can just ignore the fuse part with the valves). One straightforward setup would be that you would need to remove the fuses from the doors and/or lights to activate the elevator while the other way is that you can find the required fuses hidden around the area. I won't go into detail in case you don't want to be spoiled.
Yea, there was also one route that lets you bypass the elevator by draining the water, which took a while for me to find out. Basically all you needed are the 3 valves and that one of it can be use twice. Honestly, I thought it was a different path that was locked for the full release.
i fucking love this game, everything from the art to the story is so good, sai is the best character in fiction. I love this game so much i made a whole rpg campain based on it. Paper lily oficial rpg sistem when???
Okay so I believe this is a bug, at the electrical panel, I put the 40 and the 15 fuses in there just like this guy did but the numbers are still red, they're supposed to turn green. So can you fix this please? Thanks.
I'm really a sucker for this kind of games, will be patiently waiting for c2 :)
**POTENTIAL SPOILER BELOW**
Aside of that, in the ending scene where Sai is alone, the camera somehow does not focus on Sai (it kinda does but with an offset to the lower right of Sai), I wonder if this is a bug?
I also hope that the game notifies us when entering new territories where we cannot return back.. because I want to explore all locations before progressing but feel sad when I found out I cannot return back :(
I think the boss fight with Miss Knives is also a little bland? I expect conversations or breaks in the middle of the battle (I am referencing to Undertale). But I cannot say much about the battle since I didn't finish it (I skipped it lmao). I also understand that this is a demo, perhaps there will be fixes and improvements to the game?
In the nutshell I love the game the music the characters (they are so cute yeah) the interactions the little Kat the the the the th-
Aside of that, in the ending scene where Sai is alone, the camera somehow does not focus on Sai (it kinda does but with an offset to the lower right of Hiro), I wonder if this is a bug?
Wanted to just comment that both Project Kat and Paper Lily hits all the checkboxes for me. Cute art, characters and dialogues with a horror focus. Keep it up!
I created a account here just to leave my comment and say how much i loved to play this game, first i play project kat and now chapter 1, both are pretty good and idk to choose which of them are the best, each of them have kinda a different, but at the same time, a similar vibe, idk how to put this in words, everything that i know is that i'm very excited to see more new content from paper lily, these are pretty good games, thank you for make them
WOEEEEEEE THIS GAME WAS SOOO GOOD, THE ART LOOKS SO PRETTY AND THE STORY WAS SO INTERISTING AND FUN, I LOVE LACIE WITH EVER FIBER OF MY BEING!!! i actually dont know how to praise something but i wanted to show my support for this soo-
Just spended 6 hours playing this game! And I must say that right now it's on my top 5 best games!!! Seriously, you are so talentet!!!! Loved it!!! Keep going with the good work!!! And man, this game need waaaay more fans! This is amazing and I will never get tired of saying it! Loved everything of the game!!!
Thank you so much for making such an amazing game!!! Can't wait for chapter 2!!!!
Im having problems, not playing the game, but showing it
Any software that records the game's window makes the game crash almost instantly, so i cant record it for videos or even stream it on discord to friends.
As far as i've seen the bug only happens on Windows 11, and the strangest thing is the logs are just... blank
We just tested recording some clips with OBS on Windows 11, both windowed and fullscreen and it seems to be working with our hardware. We'll try to test with other configurations, but in the meanwhile if you haven't already, you should try updating your video drivers, it tends to help ^^
Probably not very soon, since they first have to release v1.1.0 (Steam version) and start their Kickstarter, and we also have to take into consideration that Ch1 only came out 5 months ago, and when we look at other multichapter games like deltarune we will find that it takes about a year or even more just to release a single new chapter (altough deltarune chapters 3-5 will release at the same time)
Whenever I try to call the bus it always feeds back and never works, I also got a note saying that I forgot to do something(at least from what I can make out cause the dialogue goes by so fast I can barely read it) the only thing I can think of is not saying goodbye to Hiro, but I'm not sure how to go about doing that
would appreciate anyone who also went through this helping
Maybe you forgot to do something from the objectives? I hate to do this since at this point I'm spamming it in the comments, but if you didn't forget any objectives then check out this guide
I'm also getting this error and it seems like a softlock. I don't know how to fix it either. I definitely did remember watching a walkthrough above where they entered the same number as I did and it didn't call anyone.
so, I tried to solved some puzzle like how to get dat code on a redhouse basement door in the broken mirror along side with the prisoner, I tried to get the blue light as he requested, but I still have no idea how to get it. I read some the comments that I must give my stone cure curse potion to the candle head guy in the art gallery, well mine's candle head guy has already broken tho, I tried to give the potion to him, but it didn't working. what should I do? should I start over in the part where the candle headed man hasn't broken yet? which that's where I can be able to give the stone curse cure or sum? please help me, I want to solve all the puzzles
I’m not sure if this was meant to be a reply to me, but I’m not the creator of the guide, It’s made by Winger785 (you can find him on YouTube by the same username)
both of your games, Project Kat and Paper Lily are detected as Malware (TR/Crypt.XPACK.Gen) by Avira, F-Secure and Gridinsoft. Maybe those are false positive but you should correct it anyway, especially since the named antivirus companys doesn't have many false positives on VirusTotal...
People like me might be extra cautious and wait for them to be fixed before playing.
I think that is because they probably don't have a licence, but it should be safe. After all I played this game on multiple devices and they all seem to be working fine
Probably. But you'll never know for sure until you risk it - I neither want to accuse anyone nor spread false information. But not every malware begin its evil work as soon they got executed and often the devs aren't the culprit, imagine security hole in the game's engine or man-in-the-middle-attacks. But yes, some damn antivirus seem to flag nearly every binary as somewhat generic harm when they aren't certified with trusted root provider.
Well it should be safe, since it's made in Godot engine which doesn't allow the scripts to interfere with anything outside of the game files, and I also ran it through ESET and it didn't detect any danger
(View rest ↓ to see in eng) Я прошел игру, хочу сказать, что она просто великолепна, с нетерпением жду релиз игры, чтобы перепройти ее на другие концовки. В некоторых местах она довольно сложная, но я не считаю это плохим, это добавляет игре разнообразия. Но где у меня возникли проблемы, так это input lag в конце игры со сражением с [spoiler]мадам нож[/spoiler], персонаж просто передвигается с задержкой по плиткам, если так задумано, то я считаю это плохим решением, потому что там есть момент, который просто невозможно пройти с такой задержкой, ты 100% получаешь урон, неважно как быстро ты нажимаешь, персонаж передвигается по 1 плитке за 0.5 секунд (примерно). Я потратил на это около 25 минут и так не прошел, потому что решил подключить клавиатуру, проверить есть ли там такая задержка, и когда я ее подключил, битва с босом на тот момент была проиграна, я случайно нажал пропустить XD. Играл на Steam Deck, os ver. 3.4.8 (last stable update on 23.06.2023), game build "Paper Lily Demo v1.0.4-LINUX"
Время в игре проведено: 4.5 часов.
I don't know English well, so I translated through a translator:
I got through the game, I want to say it's great, I'm looking forward to the release of the game to replay it for other endings. It's quite challenging in some places, but I don't think that's a bad thing, it adds variety to the game. But where I had problems was the input lag at the end of the game with the battle with [spoiler]Miss Knives[/spoiler], the character just moves with a delay on the tiles, if that's the intent, I think it's a bad decision because there's a point there that's just impossible to pass with that delay, you 100% take damage, no matter how fast you click, the character moves through 1 tile in 0.5 seconds (approximately). I spent about 25 minutes on it and didn't pass because I decided to plug in the keyboard to see if there was such a delay, and when I plugged it in, the battle with the boss at that point was lost, I accidentally clicked skip XD. Played on Steam Deck, os ver. 3.4.8 (last stable update on 23.06.2023), game build "Paper Lily Demo v1.0.4-LINUX"
Time spent in the game: 4.5 hours.
*At first I wanted to write this in the game evaluation, but the input box didn't allow me to insert text there (Ctrl + V), so I'll leave it here.*
I LOVE THISSS GAME AND EVEN STREAMED IT but it did take me a while to figure out what to do. I got stuck on the fuse puzzle repeatedly and had to search up a walkthrough to get the other fuse (secret 20 fuse). I got through it in the end and I'm excited to see what chapter 2 will bring to this small community. Thank you for creating this game. <3
Above and beyond improvement over Project Kat, imo. A short experience that is worth paying for offered as a peek of things to come. Lacie is a likable and interesting protagonist that feels like a deeper followup upon Kat from the prologue. She's got a lot of rough edges but, she does not feel overexaggerated or mean spirited. Her quips and general social ineptitude are both relatable and entertaining. Her limited meta humor also adds another entertaining layer to her character. I love the mood that the game has going on, with an overarching sense of wonder and sprinkles of horror throughout. The tracks greatly contributed to this sense. Both the combat and puzzles were wonderfully balanced, presenting just the right amount of difficulty to keep me engaged. Despite the many paths, each was fairly distinctive and short enough to avoid confusion while backtracking. The spike minigame, painting chase, and Miss Knives fights were genuinely entertaining and way above my expectations for an adventure game like this. The addition of a skip button after multiple fails is also nice for those who want to play this as more of a visual novel. The art style is quite unique and each character has a great deal of personality in their portraits, humanoid or otherwise. Saki is charming and I appreciate not too much emphasis being placed on his presence. The callback to Kat towards the end was nice and I look forward to seeing more of her, even in this reduced form.
I have a few minor critiques, however. I was a bit stumped on the water color puzzle as I found the the hint of finding something to "carry" to be a leap in logic considering what was actually required to solve the puzzle. Also I noticed a minor typo when touching the paintings, where the text said "scrap" in a context where "scrape" would better fit. I feel the primal demons' presence was a bit awkward outside of the required maze. I would be exploring and just randomly run into one then load back in to just walk past that now unoccupied spot. I did appreciate that I was not harshly punished for this, but as they stand, the primal demons are a minor inconvenience at best. Their appearance feels arbitrary and there is no real incentive to avoid them as these appearances are sporadic and I can simply load back into the same spot without punishment. The maze was nice, but hearing the beast stepping closer and additional visual queues would make it a lot more gripping. Miss Knives' lack of presence during the illusion exploration sequence felt like a missed opportunity. It would've been pretty intense to see her patrolling areas around the house. It might be annoying to traverse if she had free rein over the area, but even restricting her to a section still would've been a nice change of pace.
It would be a shame to see the Paper Lily games end with these two entries, but I genuinely believe Chapter 1 is strong enough to be enjoyed as a paid short standalone experience (although I appreciate your generosity in making both free). Overall, this demo was exceedingly polished and a welcome surprise coming from Project Kat. I hope this feedback is somewhat useful and look forward to seeing this series continue, however long it takes. It may be an ask, but I would love to give feedback on any proposed changes or further developments.
Just only chapter 1 is very amazing! I really love the system that you've created in this game like changing sign, talking with NPC several times, or do the opposite thing but the good result happens. Also the gameplay that you put on that we fight with Ms.Knives. The artwork is also very lovely!!! I REALLY LIKE THE ARTWORK. It had to take a lot of time to design the background and the charactor. It's unique and soft. I really love every charactor in this game.
For me, I could say that I can play this game every day because I really love to explore every single places and stuff in the game. And Paper Lilly gave me a lot of surprising when I searched something unnecessary. I love how I can't guess what it's going on after I click this-.
Can't wait to play other chapters! I will support you as much as I can. I appreciated all the team members who contributing this wonderful game.
ps. I'm sorry if I used some abnormal word, I'm not good at English.
chap 1 was amazing! i loved it! i want to play rest of the game already ;-; i cant support the kickstar but i hope commenting atleast does some good because this game deserves it!!
Although one way to support the dev would be by paying for the game, I would feel like it would be best to hold off for buying Chapter 2 and so on unless you really want to support them.
I'm only halfway through (I think?) the game - I just got to the two moths in the tent - and I'm aiming for a 100% completion. I'm definitely not going to make it on my first playthrough, but that's not important.
I just wanted to make sure I'm on the right track, because I do recall leaving some things behind and I'm unsure about some other stuff.
Should I have kept the blue light for myself instead of giving it to the prisoner in Red's treehouse? Maybe by doing the whole monster maze so I wouldn't lose it.
Is Kozmo still going to be alive when I get back to him? I couldn't find him a head, not the jar nor the lamp from the lamppost worked... :(
What about the number you get from the train station? Couldn't quite manage to find a use for it.
Should I have saved up my coins to get 20 to buy a ticket home? I currently have 2.
I refused to pick up the red items found in Lacie's dreams. Both of them. Did I screw up badly? I can't really backtrack for those lol
HOW DO I DEAL WITH THE GOLDFISH
Is it good if I've given both the bunny and the caterpillar to the mysterious shadow girl you can access to via doorknob 3?
Edit: and what about the burrow hole?
Thanks in advance. I feel like I can't enjoy the rest of the game to the fullest if these matters keep popping back up to my mind.
About the blue light, there’s 2 ways to play the game - go through the maze or help the prisoner that will help you continue without ever going through the maze - if you chose to help the prisoner then you have to give him the blue light (which isn’t used for anything else) so you really didn’t lose or gain anything useful
And if you get stuck or don’t know which way to go, then I recommend checking out Winger785’s guide
Also, keep in mind that you can only play demo at the moment, so there's no use for some items (like fish, ticket number and some more). Also, some functions are not implemented in the current version, including at least 10 endings, so you can't basically 100% the game yet
Although I haven’t tested it yet, I heard that the Fish is one of the several items that can be given to the Shadow Girl.
The Ticket from the Train Station and the Bucket at the Lab/Prison is the only two item I found that isn’t useable or isn’t an extra item for another choice.
Hi, sorry, I'm having problems downloading the game. I installed it yesterday and have been playing for several hours. The problem is that when I closed the game, I closed it by closing only the bottom tab. And today, when I searched for the game it was gone. So I thought about downloading it again, but this time it's asking me to accept some permissions that even if I accept them, it won't continue downloading. Help :'(
I thought I would leave this to the devs but since they aren’t responding I’ll just do what I can to help. First of all: Are you playing on a Windows computer? If you are I might be able to help
First thing to try: Click on the search bar in the bottom tab and just search up Paper Lily. This is because you could’ve accidentally downloaded it into the wrong folder
Second thing to try is to use a different browser. I recommend Opera or Firefox.
Third thing to try is to the check what version you are downloading. For example a 32-Bit computer runs 32-Bit apps, but a 64-Bit computer runs both 32 and 64-Bit apps(in this case the version named Paper Lily Demo v1.0.4-WINDOWS without the 32BIT) So if you’re not sure what version to download just download the 32-Bit one.
If that doesn’t help then please send what the permissions ask
And also, for the future, it is not the smartest choice to close games from the bottom tab, instead press Esc(for most games), and there click Exit or Quit
Hello, thank you very much for trying to help me! You're very nice. So far I can't get it. One very important thing I forgot to mention in the first comment is that I have no problems downloading the game in general. But in extracting it. Normally I usually extract all the game files to be able to play the game, but I get "access to destination folder denied" and that I need some permissions. That's on the 64bit version, because on the 32bit version it tells me the game cannot be downloaded due to problems of not having passed the virus barrier.
Are you using a computer with multiple user accounts? If so, then it could be set to extract to another person account which is not possible if you don’t have their password. If you see a box with something along the lines of “Extract to:” or “Destination:” then set it to C:/Users/[replace this bracket with your account name]/Downloads
This should extract it to the folder were you’d usually find downloaded stuff
This is one of the best indie games I have ever played i cannot wait to see more from these developers
A lengthy demo at least from how I played but I can assure you this game is an absolute MUST!!!
The artstyle is one of my favourite, the story deep and moving in certain places, challenges were tough but doable to put it simply while I play a lot of games and speak mostly positively about them
Hello! I have posted here quite a time ago that I have a big problem in this game - I absolutely cannot run away from the girl in the portrait. She always catches me and the game is over, and there is no option in the game to skip that part (like some earlier arcade-like parts can be skipped). I really, really want to finish this game but that part is preventing me from it and is an absolute blocker for me. Is it possible that I send to someone my save game file right before the chase part, and then someone could pass that scene for me? Then please re-save the game (preferably in the same place where my original save was) and send it back to me? if anybody is willing to do me that favor, please reply and provide some e-mail address where I can send the file... Thanks in advance! PS. Does anybody know if the save file format differs in different platform versions? I'm using Linux and don't know if the save file from the Linux versions can be read for example by Windows version or vice versa...
Try running diagonally, I mean that, try to press two direction keys instead of one. And find the shortest way. I can't too at first, but I use this way to pass it. Good luck! (you press shift,right? )
For the painting chase, the best tip would be to keep running to the left as much as possible and be sure to move diagonally instead of turning a hard corner. Other than accidentally running into walls which caused the painting lady to catch up to me, I don't think I've been out chased by the painting.
Is it weird that I much preferred this game to undertale?
The art was pretty unreal for this type of game, a really interesting plot, fun and interesting characters, the puzzles were decent (although a little easy at times), combat wasn't too unnecessarily difficult, and it was just overall a great experience.
Only things I'd add are more endings (which you seem to have covered), and maybe a way to delete or rename saves (as with project kat, having so many saves and no way to manage them was really annoying) but thats only a minor issue.
Anyways, keep up the amazing work ^^ I can't wait for the next chapter!
I personally don’t think it’s weird, but that’s probably because it’s the same for me. I like PL more mainly because of the less “bland” art style, the fact that Lacie actually talks (instead of the almost mute Frisk), and because PL generally seems more modern
The same thing happens to me but unlike Paper Lily Undertale has more routes to follow, personally the one I like the most is the genocidal route since you experience a feeling of loneliness when you kill all the characters with whom you kindly interacted with they.
However, this is chapter 1 of the game and honestly, I really liked it. The fact that it mixes mystery with horror and some funny parts reminds me a bit of a pocket mirror.
Sorry if my comment was not understood, I am using the goolge translator xD
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i love it so much.. It made me cry😭
(this review has spoilers so don't read it if you're getting into the game!!)
this game was so amazing!!!(I literally made an acc just to post this comment, so let that be your confirmation) I loved the puzzles and the story, especially the detail of the bunnies dying as you walked past them. It was the first moment where I was like, "whoa, something is wrong with this girl!!"
I also loved Miss Knives' story, very beautiful and very sad. The environment of her dream home reflected her story very well, and I'm very curious to learn about what the writings in the library were talking about (unless it was already revealed and I just missed it lol).
I also liked the detail of being able to stab one of the kids in the last dream 😭 very unexpected!! And the art is so yummy and for what?? it should be illegal to have a game look this good.
I'm very excited to see what comes next and I hope the team in this project is working hard and taking care of themselves :D!!
Hi, Leef 6010!
I played Project Kat a little while ago and fell in love with the prologue. I was eagerly anticipating Paper Lily as a result. I'm glad I found your creator page here. I'm giving Chapter 1 a shot and absolutely loving it so far! I like to write reviews and made sure to leave a glowing review for Project Kat on Steam! Once I finish up Chapter 1, I'll be sure to do the same treatment, especially since I know I'm going to have so many good things to say!
Hi Leef 6010,
I've been playing your game, Project Kat several times now and I really love the way you operate everything in the game, and the art, the cute characters too! Please receive this admire from me! I just have a little problem when playing Paper Lily because I can not pass the fuse act (the math riddle inside the fuse) I've tried several times but the the number didn't turn green. I just really want to finish the game to know what wonderful ending are waiting, so I hope this can be fixed. Thanks.
p/s: what should I do? I want to pass this part so bad.
Thanks very much! You need to make sure all 4 slots add up to 55 to turn on the elevator! ^^ Hope this helps!
Thank you! I'll make sure to finish the game and leave good reviews once I'm done!
Not sure if you already figured it out, but there are 2 ways to get through the fuse puzzle (and also ~1 more route where you can just ignore the fuse part with the valves).
One straightforward setup would be that you would need to remove the fuses from the doors and/or lights to activate the elevator while the other way is that you can find the required fuses hidden around the area. I won't go into detail in case you don't want to be spoiled.
Yes thank you for your information, I already figured out where I find the key to that hidden area
Yea, there was also one route that lets you bypass the elevator by draining the water, which took a while for me to find out.
Basically all you needed are the 3 valves and that one of it can be use twice. Honestly, I thought it was a different path that was locked for the full release.
i fucking love this game, everything from the art to the story is so good, sai is the best character in fiction. I love this game so much i made a whole rpg campain based on it. Paper lily oficial rpg sistem when???
fr i'd smash sai ong 🔥🔥
Okay so I believe this is a bug, at the electrical panel, I put the 40 and the 15 fuses in there just like this guy did but the numbers are still red, they're supposed to turn green. So can you fix this please? Thanks.
I have the same problem. At first I thought I had a math problem haha
You need to fill all 4 slots to turn on the elevator ^^ (The person that filled only 2 had a buggy version of the puzzle)
I'm really a sucker for this kind of games, will be patiently waiting for c2 :)
**POTENTIAL SPOILER BELOW**
Aside of that, in the ending scene where Sai is alone, the camera somehow does not focus on Sai (it kinda does but with an offset to the lower right of Sai), I wonder if this is a bug?
I also hope that the game notifies us when entering new territories where we cannot return back.. because I want to explore all locations before progressing but feel sad when I found out I cannot return back :(
I think the boss fight with Miss Knives is also a little bland? I expect conversations or breaks in the middle of the battle (I am referencing to Undertale). But I cannot say much about the battle since I didn't finish it (I skipped it lmao). I also understand that this is a demo, perhaps there will be fixes and improvements to the game?
In the nutshell I love the game the music the characters (they are so cute yeah) the interactions the little Kat the the the the th-
What's this about Hiro and the ending?
Oops that one's a typo, I kinda confuse Sai and Hiro often 😅
Wanted to just comment that both Project Kat and Paper Lily hits all the checkboxes for me. Cute art, characters and dialogues with a horror focus. Keep it up!
I created a account here just to leave my comment and say how much i loved to play this game, first i play project kat and now chapter 1, both are pretty good and idk to choose which of them are the best, each of them have kinda a different, but at the same time, a similar vibe, idk how to put this in words, everything that i know is that i'm very excited to see more new content from paper lily, these are pretty good games, thank you for make them
Thank you! We're happy you enjoyed it ^^
Played through the demo and loved it and left a donation. Absolutely charming game with thoughtful dialogue. Love all the little details.
Thanks very much! Happy you enjoyed it! ^^
Streamed this game a while ago, really captivating!
WOEEEEEEE THIS GAME WAS SOOO GOOD, THE ART LOOKS SO PRETTY AND THE STORY WAS SO INTERISTING AND FUN, I LOVE LACIE WITH EVER FIBER OF MY BEING!!! i actually dont know how to praise something but i wanted to show my support for this soo-
THANK YOU!
Just spended 6 hours playing this game! And I must say that right now it's on my top 5 best games!!! Seriously, you are so talentet!!!! Loved it!!! Keep going with the good work!!! And man, this game need waaaay more fans! This is amazing and I will never get tired of saying it! Loved everything of the game!!!
Thank you so much for making such an amazing game!!! Can't wait for chapter 2!!!!
********BUG REPORT********
********IMPORTANT*********
Im having problems, not playing the game, but showing it
Any software that records the game's window makes the game crash almost instantly, so i cant record it for videos or even stream it on discord to friends.
As far as i've seen the bug only happens on Windows 11, and the strangest thing is the logs are just... blank
We just tested recording some clips with OBS on Windows 11, both windowed and fullscreen and it seems to be working with our hardware.
We'll try to test with other configurations, but in the meanwhile if you haven't already, you should try updating your video drivers, it tends to help ^^
Chapter one was so well done, looking forward to playing the rest of the game and seeing what else is to come!!
When is Paper lily-chapter 2 expected to release?
Probably not very soon, since they first have to release v1.1.0 (Steam version) and start their Kickstarter, and we also have to take into consideration that Ch1 only came out 5 months ago, and when we look at other multichapter games like deltarune we will find that it takes about a year or even more just to release a single new chapter (altough deltarune chapters 3-5 will release at the same time)
I don't want to insult you or anything, but how do you not notice the release of a game you've been waiting for for 5 months?
Well, the full version of Ch 1 would be coming out on Steam, so not a bad idea to still keep track on it
Whenever I try to call the bus it always feeds back and never works, I also got a note saying that I forgot to do something(at least from what I can make out cause the dialogue goes by so fast I can barely read it) the only thing I can think of is not saying goodbye to Hiro, but I'm not sure how to go about doing that
would appreciate anyone who also went through this helping
Maybe you forgot to do something from the objectives? I hate to do this since at this point I'm spamming it in the comments, but if you didn't forget any objectives then check out this guide
I'm also getting this error and it seems like a softlock. I don't know how to fix it either. I definitely did remember watching a walkthrough above where they entered the same number as I did and it didn't call anyone.
so, I tried to solved some puzzle like how to get dat code on a redhouse basement door in the broken mirror along side with the prisoner, I tried to get the blue light as he requested, but I still have no idea how to get it. I read some the comments that I must give my stone cure curse potion to the candle head guy in the art gallery, well mine's candle head guy has already broken tho, I tried to give the potion to him, but it didn't working. what should I do? should I start over in the part where the candle headed man hasn't broken yet? which that's where I can be able to give the stone curse cure or sum? please help me, I want to solve all the puzzles
It's not necessary to help the prisoner, it's just another way™ to progress around the game. Try checking out this guide.
thank you very much
You missed another head for Kozmo
I’m not sure if this was meant to be a reply to me, but I’m not the creator of the guide, It’s made by Winger785 (you can find him on YouTube by the same username)
how did you get that head? I couldn't pick that "thing" up
Hey dev team, @leef6010
both of your games, Project Kat and Paper Lily are detected as Malware ( TR/Crypt.XPACK.Gen) by Avira, F-Secure and Gridinsoft. Maybe those are false positive but you should correct it anyway, especially since the named antivirus companys doesn't have many false positives on VirusTotal...
People like me might be extra cautious and wait for them to be fixed before playing.
I think that is because they probably don't have a licence, but it should be safe. After all I played this game on multiple devices and they all seem to be working fine
Probably. But you'll never know for sure until you risk it - I neither want to accuse anyone nor spread false information.
But not every malware begin its evil work as soon they got executed and often the devs aren't the culprit, imagine security hole in the game's engine or man-in-the-middle-attacks. But yes, some damn antivirus seem to flag nearly every binary as somewhat generic harm when they aren't certified with trusted root provider.
Well it should be safe, since it's made in Godot engine which doesn't allow the scripts to interfere with anything outside of the game files, and I also ran it through ESET and it didn't detect any danger
more excited for more chapters than deltarune and i l o v e d deltarune
(View rest ↓ to see in eng)
Я прошел игру, хочу сказать, что она просто великолепна, с нетерпением жду релиз игры, чтобы перепройти ее на другие концовки. В некоторых местах она довольно сложная, но я не считаю это плохим, это добавляет игре разнообразия. Но где у меня возникли проблемы, так это input lag в конце игры со сражением с [spoiler]мадам нож[/spoiler], персонаж просто передвигается с задержкой по плиткам, если так задумано, то я считаю это плохим решением, потому что там есть момент, который просто невозможно пройти с такой задержкой, ты 100% получаешь урон, неважно как быстро ты нажимаешь, персонаж передвигается по 1 плитке за 0.5 секунд (примерно). Я потратил на это около 25 минут и так не прошел, потому что решил подключить клавиатуру, проверить есть ли там такая задержка, и когда я ее подключил, битва с босом на тот момент была проиграна, я случайно нажал пропустить XD. Играл на Steam Deck, os ver. 3.4.8 (last stable update on 23.06.2023), game build "Paper Lily Demo v1.0.4-LINUX"
Время в игре проведено: 4.5 часов.
I don't know English well, so I translated through a translator:
I got through the game, I want to say it's great, I'm looking forward to the release of the game to replay it for other endings. It's quite challenging in some places, but I don't think that's a bad thing, it adds variety to the game. But where I had problems was the input lag at the end of the game with the battle with [spoiler]Miss Knives[/spoiler], the character just moves with a delay on the tiles, if that's the intent, I think it's a bad decision because there's a point there that's just impossible to pass with that delay, you 100% take damage, no matter how fast you click, the character moves through 1 tile in 0.5 seconds (approximately). I spent about 25 minutes on it and didn't pass because I decided to plug in the keyboard to see if there was such a delay, and when I plugged it in, the battle with the boss at that point was lost, I accidentally clicked skip XD. Played on Steam Deck, os ver. 3.4.8 (last stable update on 23.06.2023), game build "Paper Lily Demo v1.0.4-LINUX"
Time spent in the game: 4.5 hours.
*At first I wanted to write this in the game evaluation, but the input box didn't allow me to insert text there (Ctrl + V), so I'll leave it here.*
Странно, когда я играл в нее, задержки не было. / That's strange, when I played it there was no delay.
I LOVE THISSS GAME AND EVEN STREAMED IT but it did take me a while to figure out what to do. I got stuck on the fuse puzzle repeatedly and had to search up a walkthrough to get the other fuse (secret 20 fuse). I got through it in the end and I'm excited to see what chapter 2 will bring to this small community. Thank you for creating this game. <3
Like this game, can't wait to play a full version
Above and beyond improvement over Project Kat, imo. A short experience that is worth paying for offered as a peek of things to come. Lacie is a likable and interesting protagonist that feels like a deeper followup upon Kat from the prologue. She's got a lot of rough edges but, she does not feel overexaggerated or mean spirited. Her quips and general social ineptitude are both relatable and entertaining. Her limited meta humor also adds another entertaining layer to her character. I love the mood that the game has going on, with an overarching sense of wonder and sprinkles of horror throughout. The tracks greatly contributed to this sense. Both the combat and puzzles were wonderfully balanced, presenting just the right amount of difficulty to keep me engaged. Despite the many paths, each was fairly distinctive and short enough to avoid confusion while backtracking. The spike minigame, painting chase, and Miss Knives fights were genuinely entertaining and way above my expectations for an adventure game like this. The addition of a skip button after multiple fails is also nice for those who want to play this as more of a visual novel. The art style is quite unique and each character has a great deal of personality in their portraits, humanoid or otherwise. Saki is charming and I appreciate not too much emphasis being placed on his presence. The callback to Kat towards the end was nice and I look forward to seeing more of her, even in this reduced form.
I have a few minor critiques, however. I was a bit stumped on the water color puzzle as I found the the hint of finding something to "carry" to be a leap in logic considering what was actually required to solve the puzzle. Also I noticed a minor typo when touching the paintings, where the text said "scrap" in a context where "scrape" would better fit. I feel the primal demons' presence was a bit awkward outside of the required maze. I would be exploring and just randomly run into one then load back in to just walk past that now unoccupied spot. I did appreciate that I was not harshly punished for this, but as they stand, the primal demons are a minor inconvenience at best. Their appearance feels arbitrary and there is no real incentive to avoid them as these appearances are sporadic and I can simply load back into the same spot without punishment. The maze was nice, but hearing the beast stepping closer and additional visual queues would make it a lot more gripping. Miss Knives' lack of presence during the illusion exploration sequence felt like a missed opportunity. It would've been pretty intense to see her patrolling areas around the house. It might be annoying to traverse if she had free rein over the area, but even restricting her to a section still would've been a nice change of pace.
It would be a shame to see the Paper Lily games end with these two entries, but I genuinely believe Chapter 1 is strong enough to be enjoyed as a paid short standalone experience (although I appreciate your generosity in making both free). Overall, this demo was exceedingly polished and a welcome surprise coming from Project Kat. I hope this feedback is somewhat useful and look forward to seeing this series continue, however long it takes. It may be an ask, but I would love to give feedback on any proposed changes or further developments.
Just only chapter 1 is very amazing! I really love the system that you've created in this game like changing sign, talking with NPC several times, or do the opposite thing but the good result happens. Also the gameplay that you put on that we fight with Ms.Knives. The artwork is also very lovely!!! I REALLY LIKE THE ARTWORK. It had to take a lot of time to design the background and the charactor. It's unique and soft. I really love every charactor in this game.
For me, I could say that I can play this game every day because I really love to explore every single places and stuff in the game. And Paper Lilly gave me a lot of surprising when I searched something unnecessary. I love how I can't guess what it's going on after I click this-.
Can't wait to play other chapters! I will support you as much as I can. I appreciated all the team members who contributing this wonderful game.
ps. I'm sorry if I used some abnormal word, I'm not good at English.
chap 1 was amazing! i loved it! i want to play rest of the game already ;-; i cant support the kickstar but i hope commenting atleast does some good because this game deserves it!!
Although one way to support the dev would be by paying for the game, I would feel like it would be best to hold off for buying Chapter 2 and so on unless you really want to support them.
Great game! I'm excited for chapter 2.
I wonder if the next chapter is gonna be like Deltarune where they go back to the other world for another adventure.
Aún no hay traducción al español??
Bueno, vuelvo en una hora :(
Hello.
I'm only halfway through (I think?) the game - I just got to the two moths in the tent - and I'm aiming for a 100% completion. I'm definitely not going to make it on my first playthrough, but that's not important.
I just wanted to make sure I'm on the right track, because I do recall leaving some things behind and I'm unsure about some other stuff.
Thanks in advance. I feel like I can't enjoy the rest of the game to the fullest if these matters keep popping back up to my mind.
About the blue light, there’s 2 ways to play the game - go through the maze or help the prisoner that will help you continue without ever going through the maze - if you chose to help the prisoner then you have to give him the blue light (which isn’t used for anything else) so you really didn’t lose or gain anything useful
And if you get stuck or don’t know which way to go, then I recommend checking out Winger785’s guide
Also, keep in mind that you can only play demo at the moment, so there's no use for some items (like fish, ticket number and some more). Also, some functions are not implemented in the current version, including at least 10 endings, so you can't basically 100% the game yet
Although I haven’t tested it yet, I heard that the Fish is one of the several items that can be given to the Shadow Girl.
The Ticket from the Train Station and the Bucket at the Lab/Prison is the only two item I found that isn’t useable or isn’t an extra item for another choice.
Hi, sorry, I'm having problems downloading the game. I installed it yesterday and have been playing for several hours. The problem is that when I closed the game, I closed it by closing only the bottom tab. And today, when I searched for the game it was gone. So I thought about downloading it again, but this time it's asking me to accept some permissions that even if I accept them, it won't continue downloading. Help :'(
I thought I would leave this to the devs but since they aren’t responding I’ll just do what I can to help. First of all: Are you playing on a Windows computer? If you are I might be able to help
First thing to try: Click on the search bar in the bottom tab and just search up Paper Lily. This is because you could’ve accidentally downloaded it into the wrong folder
Second thing to try is to use a different browser. I recommend Opera or Firefox.
Third thing to try is to the check what version you are downloading. For example a 32-Bit computer runs 32-Bit apps, but a 64-Bit computer runs both 32 and 64-Bit apps(in this case the version named Paper Lily Demo v1.0.4-WINDOWS without the 32BIT) So if you’re not sure what version to download just download the 32-Bit one.
If that doesn’t help then please send what the permissions ask
And also, for the future, it is not the smartest choice to close games from the bottom tab, instead press Esc(for most games), and there click Exit or Quit
Hello, thank you very much for trying to help me! You're very nice. So far I can't get it. One very important thing I forgot to mention in the first comment is that I have no problems downloading the game in general. But in extracting it. Normally I usually extract all the game files to be able to play the game, but I get "access to destination folder denied" and that I need some permissions. That's on the 64bit version, because on the 32bit version it tells me the game cannot be downloaded due to problems of not having passed the virus barrier.
Are you using a computer with multiple user accounts? If so, then it could be set to extract to another person account which is not possible if you don’t have their password. If you see a box with something along the lines of “Extract to:” or “Destination:” then set it to C:/Users/[replace this bracket with your account name]/Downloads
This should extract it to the folder were you’d usually find downloaded stuff
i really really enjoyed playing this game !!
it was much more interesting than project kat and i'm thrilled to see how the two are tied together !
i loved how interactive everything is, bcs that's my favourite part in rpg games.
the story was very captivating and so were the characters.
overall had a wonderful time playing :)
This is one of the best indie games I have ever played i cannot wait to see more from these developers
A lengthy demo at least from how I played but I can assure you this game is an absolute MUST!!!
The artstyle is one of my favourite, the story deep and moving in certain places, challenges were tough but doable to put it simply while I play a lot of games and speak mostly positively about them
This is one of the highest by far
Really well done Leef cannot wait for Chapter 2
ahh,I almost become Lacie when I play PL1, you know, the potato chips always delicious, the plants always friendly. :3
of course, Lacie's clothes always soft.
realmente nos asen falta las traducciones a los demas idiomas como era en proyect kat
Hello!
I have posted here quite a time ago that I have a big problem in this game - I absolutely cannot run away from the girl in the portrait. She always catches me and the game is over, and there is no option in the game to skip that part (like some earlier arcade-like parts can be skipped).
I really, really want to finish this game but that part is preventing me from it and is an absolute blocker for me.
Is it possible that I send to someone my save game file right before the chase part, and then someone could pass that scene for me? Then please re-save the game (preferably in the same place where my original save was) and send it back to me?
if anybody is willing to do me that favor, please reply and provide some e-mail address where I can send the file...
Thanks in advance!
PS. Does anybody know if the save file format differs in different platform versions? I'm using Linux and don't know if the save file from the Linux versions can be read for example by Windows version or vice versa...
Try running diagonally, I mean that, try to press two direction keys instead of one. And find the shortest way. I can't too at first, but I use this way to pass it. Good luck! (you press shift,right? )
For the painting chase, the best tip would be to keep running to the left as much as possible and be sure to move diagonally instead of turning a hard corner.
Other than accidentally running into walls which caused the painting lady to catch up to me, I don't think I've been out chased by the painting.
Is it weird that I much preferred this game to undertale?
The art was pretty unreal for this type of game, a really interesting plot, fun and interesting characters, the puzzles were decent (although a little easy at times), combat wasn't too unnecessarily difficult, and it was just overall a great experience.
Only things I'd add are more endings (which you seem to have covered), and maybe a way to delete or rename saves (as with project kat, having so many saves and no way to manage them was really annoying) but thats only a minor issue.
Anyways, keep up the amazing work ^^ I can't wait for the next chapter!
I personally don’t think it’s weird, but that’s probably because it’s the same for me. I like PL more mainly because of the less “bland” art style, the fact that Lacie actually talks (instead of the almost mute Frisk), and because PL generally seems more modern
The same thing happens to me but unlike Paper Lily Undertale has more routes to follow, personally the one I like the most is the genocidal route since you experience a feeling of loneliness when you kill all the characters with whom you kindly interacted with they.
However, this is chapter 1 of the game and honestly, I really liked it. The fact that it mixes mystery with horror and some funny parts reminds me a bit of a pocket mirror.
Sorry if my comment was not understood, I am using the goolge translator xD
Love it
Relax,guys, they just want to make it more perfect.
Wait,I complete shocked when I found that PK have a update, I'm sure I'll pick up it again